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miscellanea:spark_tables

Spark Tables

(Dominic Bailey)

In his excellent RPG, Electric Bastionland, Chris McDowall provides Spark Tables for the use of the referee (although he uses the term 'Conductor'). These are simply a few d20 tables sprinkled with setting-appropriate terms to act as inspiration when you need something to kick start the imagination. When my own game prep process of staring out the window and drinking coffee fails me, I resort to similar measures. After all, if someone has a good idea then I'm all about stealing it (and implying that it is my own work, ha).

I saw these particular tables, or early versions of them, used at Dragonmeet a couple of years ago when we pressured Chris into running a game for us with zero notice. He'd brought a manuscript of Electric Bastionland to show around at the con and after a few minutes of reading it and being long-time fans of its forerunner, Into the Odd, we coerced Chris into running it there and then. He took a few moments to sketch out a map and rolled on two spark tables for each location, combining the results into something Bastion-appropriate for us to encounter. Then we were off and a good time was had.

Using random tables to provide GM inspiration is as old as the hobby itself, and it's the sort of thing that I find most useful on my own prep. I'd rather create a tool for a specific session or campaign that I can reference again later than devise some specific story twist for this week’s game. The latter are better developed at the gaming table during play in any case. Of course, you could always use something designed for this very purpose such as the Tome of Adventure Design by Matt Finch. This is filled with tables, and while it has an old school D&D bent, there's a ton of material and it's not really system- or setting-specific. Setting-specific stuff is good, though, and at its best when you come up with it yourself to match the content and style of your own games.

To that end, I'm including two spark tables written for use with my own Dragon Warriors campaign. These were written back when we were still in Albion and are somewhat less useful now that the PCs are up to their necks in strife and woe in the Principalities of the Crusades.

Oh, and get Electric Bastionland. It's really good.

Roll d20 as many times as you like on each table, combining the results to gain elements of inspiration for this week's game.

Roll Result Roll Result
1 Cobwebs 11 Faerie
2 Crumbling castle 12 Hollow hill
3 Twilight 13 Mere
4 Moss 14 Hunger
5 Rain 15 Rust
6 Mud 16 Stone ring or henge
7 Shadow 17 Cairn
8 Forest 18 Birds
9 Revenant 19 Iron
10 Ivy-covered stone 20 Haunt
Roll Result Roll Result
1 Sorcery 11 Heresy
2 Execution 12 Black magic
3 The church 13 Mercenaries
4 Tournament/disputation 14 Bones
5 Crypts/tomb 15 Abandoned chapel
6 Statue 16 Charcoal burners
7 Thorns 17 Plague
8 Beasts 18 Death rituals
9 Horns 19 Runes
10 Graves 20 Hunt

This article first appeared in Casket of Fays Issue 7.

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miscellanea/spark_tables.txt · Last modified: 2023/12/03 19:34 by cobdrag

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