bestiary:gloomvile
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| - | Many are the demonic denizens of the infernal regions and mysterious are their motivations and obligations. One such pack of strange and rare lesser fiends are the ragged Gloomviles((Gloomviles originally appeared in the Golden Dragon gamebook The Eye of the Dragon (1985, reprinted 2016) by Dave Morris. The games Finger of Fate, Jacks, and Mix-Up are all taken from the same gamebook. The inspiration for this version of Chess comes from the Golden Dragon gamebook Crypt of the Vampire. Spiral of Gold comes from the Blood Sword gamebook The Battlepits of Krarth, while Krarthian Chequers comes from its sequel, The Kingdom of Wyrd.)). These are gaunt, human-like figures in dark robes that spill out behind them like pools of shadow and their flesh is a bloodless grey-white. Their grim visages are cruel and twisted, with bleak, malice-haunted eyes, and their thin hands end in claw-like nails. | + | Many are the demonic denizens of the infernal regions and mysterious are their motivations and obligations. One such pack of strange and rare lesser fiends are the ragged Gloomviles((Gloomviles originally appeared in the Golden Dragon gamebook The Eye of the Dragon (1985, reprinted 2016) by Dave Morris.)). These are gaunt, human-like figures in dark robes that spill out behind them like pools of shadow and their flesh is a bloodless grey-white. Their grim visages are cruel and twisted, with bleak, malice-haunted eyes, and their thin hands end in claw-like nails. |
| Gloomviles typically manifest in set circular locations of arcane power; a pentagram lit by large wax candles, for example, or a round group of toadstools in a forest clearing, or even a ring of standing stones beneath a moon-lit sky (for example, see [[adventures: | Gloomviles typically manifest in set circular locations of arcane power; a pentagram lit by large wax candles, for example, or a round group of toadstools in a forest clearing, or even a ring of standing stones beneath a moon-lit sky (for example, see [[adventures: | ||
| - | If a Gloomvile causes a critical hit in combat (i.e., a roll of 1 on the d20 Hit Roll), it has grabbed its opponent' | + | If a Gloomvile causes a critical hit in combat (i.e., a roll of 1 on the d20 Hit Roll), it has grabbed its opponent' |
| - | {{ : | + | {{ : |
| To determine the game to be played, roll one die or pick from the following table. The rules of these games can be found in [[miscellanea: | To determine the game to be played, roll one die or pick from the following table. The rules of these games can be found in [[miscellanea: | ||
bestiary/gloomvile.1701613601.txt.gz · Last modified: by cobdrag
